- Dmc 3 Special Edition Walkthrough
- Dmc 3 Special Edition Gold Or Yellow
- Dmc 3 Mission 16
- Dmc 3 Special Edition Cheats
- Dmc 3 Special Edition Mission 5 Hour Download
- Dmc 3 Mission 20
- Dmc 3 Special Edition Mission 5 Hours
Devil May Cry 3 Free Download PC Game Special Edition Dante’s Awakening DLC Free Download Games Direct Download Links In Parts Skidrow Free Download Reloaded Games Highly Compressed For Mac OS Worldofpcgames.
Overview Devil May Cry 3:
Devil May Cry 3: Special Edition. At the main menu, hold LB + LT + RB + RT + D-pad Up/Left + Left Analog-stick Down/Right to unlock all bonus modes, alternate costumes, and gallery entries. Intentionally fail a mission on the Normal difficulty setting three to five times. Devil May Cry 3: Special Edition. Dante's past is now revealed as Devil May Cry returns to its roots. Master Dante's multiple fighting styles while battling never before seen demons and new characters as you fight your way towards a brutal confrontation with Dante's mysterious twin brother, Vergil.
Devil May Cry 3 is also known as Devil May Cry 3: Dante’s Awakening is game that is released in japan. Indeed, this game is an action adventure hack and slash video game developed and published by Capcom. The game is prequel to the original Devil May Cry. The game also incorporates the elements from the previous two games. The combat system is expanded with the number of fighting styles. The combat systems is improved as compared to the previous games in the series, the combat system allows the player to choose one of Dante’s four combat styles. Now Try The Latest Actproton Games for Free. Each style also has the different focus and style. Devil May Cry 3 Free Download.
Devil May Cry features the missprotons in which players battles enemies. The player will perform the platforming tasks and solve puzzles to progress through the game. The player performance is graded with the grades. Grades are based on the time taken to complete the missprotons. The longer the player attacks without repetitproton and damage, the higher the score. The stylish combat is the performance of the series of attacks while avoiding the damage. The new battle system allows the players to link the attacks. The game mainly focuses on battle aggressproton, a player must employ strategy, the enemy employs a variety of AI tactics and respond to the variety of events.
Dante’s Awakening:
Devil May Cry 3 was received with critics. The game was criticized for its level of difficulty. The review website Metacritic gave the play statproton 2 version 84 out of 100, where as PC version 66 out of 100. The game was also included in the on Game Informer’s list of the top 50 games of 2005. The special editproton of the game received the Game of the month award. The IGN ranked it 18th on the list of the games top 100 play statproton 2 games. The Game Pro rated it the 28th best game for the PS2. Devil May Cry 3 Free Download.
Devil May Cry 3 Free Download Features:
- Stylish Combat.
- Improved battle system.
- Improved combat system.
- Artifical Intelligence tactics and game style.
1 :: Operating System :: Windows XP/2000/8/10
2 :: Processor: Intel Core 3 Processor 1.0 Ghz or faster/AMD or better
3 :: Ram :: 256 MB RAM
4 :: DirectX: Version 9.0c
5 :: Graphics:: NVIDIA GeForce GTX 600/AMD Radeon HD 7850
6 :: Space Storage:: 2 GB space
OR
Devil May Cry 3: Dante's Awakening | |
---|---|
Developer(s) | Capcom |
Publisher(s) | Capcom |
Director(s) | Hideaki Itsuno |
Producer(s) | Tsuyoshi Tanaka |
Artist(s) | Daigo Ikeno |
Writer(s) |
|
Composer(s) | Tetsuya Shibata |
Series | Devil May Cry |
Platform(s) | |
Release |
|
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player |
Devil May Cry 3: Dante's Awakening, known in Japan as simply Devil May Cry 3,[a] is a hack and slashvideo game developed and published by Capcom, released in 2005 for the PlayStation 2 and ported to Microsoft Windows in 2006. The game is a prequel to the original Devil May Cry, featuring a younger Dante.[3] Set a decade before the events of the first Devil May Cry in an enchanted tower, Temen-ni-gru, the story centers on the dysfunctional relationship between Dante and his brother Vergil. The game introduces new combat mechanics with an emphasis on combos and fast paced action. The story is told primarily in cutscenes using the game's engine, with several pre-renderedfull motion videos.
Devil May Cry 3 was widely praised by critics, hailing it as a return to form for the series, yet did receive some criticisms for its high level of difficulty in the North American version. This was later addressed in the rebalanced special edition of the game.[4][5]. It was re‐released in 2006 as Devil May Cry 3: Special Edition[b] featuring retooled difficulty levels, the addition of mid-mission checkpoints, 'GOLD mode', and Vergil as a playable character. Combined sales of both versions were over 2.3 million. It has been cited as one of the greatest video games of all time.
A 2005 manga prequel to Devil May Cry 3's storyline was published in Japan and later the United States.
- 4Release
Gameplay[edit]
The gameplay in Devil May Cry 3 consists of levels ('missions') in which players battle enemies, carry out platforming tasks and solve puzzles to progress through the story. The player's performance in each mission is graded from D through C, B and A, with top marks of S and SS. Grades are based on time taken to complete a mission, the number of red orbs (currency obtained from defeated enemies) gathered, 'stylish' combat, item usage and damage received.[6] The games tracks stylish combat by an on-screen gauge, which is the performance of a series of attacks ('combos') while avoiding damage. The longer a player attacks without repetition and evades damage, the higher the score.[6] The gauge registers 'Dope' after a few attacks, progressing through 'Crazy', 'Blast', 'Alright', 'Sweet', 'SShowtime' to peak at 'SSStylish'. If Dante receives damage, the style rating falls; if the gauge is 'Crazy' or below, it will reset. Devil May Cry 3's battle system allows a player to link attacks, with each weapon having a set number of attacks.
Devil Trigger is a mechanic which enables the player's character to assume a demonic form. This alters the character's appearance, increases attack and defense, restores health and enables special attacks. This is a departure from the previous titles, where Dante draws power from weapons and items he procures throughout the game. The Devil Trigger state lasts as long as there is energy in the Devil Trigger gauge; the gauge rises by attacking (or taunting) enemies in normal mode, and falls when using the Devil Trigger transformation or other abilities using Devil Trigger power (such as the Quicksilver and Doppelganger styles, described below).[6] The Devil Trigger mode is not available to Dante until one-third of the way through the game, while Vergil (playable in the special edition) has the ability at the outset.
The other major difference from previous Devil May Cry games is Devil May Cry 3's combat system, which allows a player to choose one of Dante's four combat styles; each style has a different focus and techniques. Dante can switch between all four currently equipped weapons (two guns, two melees) on the fly, allowing for far greater combat freedom and variety than in previous Devil May Cry games. Style selection is available at checkpoints and at the beginning of each level.[4] The styles are Trickster, for dodging and agility; Swordmaster, with abilities for swords and other weapons; Gunslinger, with firearms techniques; and Royal Guard, which allows a player to repel attacks with a button press (storing energy for retaliation). Later in the game, two additional styles become unlocked: Quicksilver, slowing enemies, while the character attacks at normal speed; and Doppelgänger, which creates a shadow double who fights alongside Dante. A second player may control the shadow double by pressing 'Start' on a second controller. A two-player mode, similar to the Doppelgänger style, is accessible while Dante and Vergil battle Arkham.[7] In the special edition Vergil has another style, Dark Slayer, which is similar to Trickster.
Plot[edit]
Devil May Cry series chronology |
---|
Devil May Cry 3 – which takes place before the first game – starts with Dante's yet-unnamed shop in an American metropolis. A mysterious man, Arkham, arrives with an invitation from Dante's brother Vergil in the guise of a demonic attack.[8][9] After Dante defeats a group of demons, a huge tower erupts from the ground nearby, eclipsing the sprawling city surrounding it.[3][10] Sensing that Vergil is on top of the structure, Dante interprets this as a challenge.[11] He begins fighting more demons during his journey which become his weapons once defeated.[12] Dante is attacked by a woman on a motorcycle who turns out to be Mary, Arkham's daughter, who wants revenge on her father for causing her mother's death.[13][14] It's revealed that Arkham works for Vergil; they plan to take Dante's half of their mother's amulet and use its power on the tower to connect the human and demonic worlds.[15]
After a number of battles and an encounter with a being named Jester,[16] Dante reaches the tower's summit and battles Vergil. Vergil defeats Dante, steals his amulet and leaves. As a result, Dante's dormant demonic powers emerge, and he sets out in pursuit.[17] He catches Vergil in a control room in the tower's basement, where Vergil cannot reactivate the tower. The brothers fight again, until they are interrupted by Mary and Jester. Jester reveals himself to be Arkham, who has manipulated them all to reactivate the tower in order to reach the demonic world. There he plans to steal the Force Edge, the dormant form of Sparda's sword with his power, using it to rule a demon-infested Earth.[18][19] The tower transforms as the spell is broken; Arkham is carried to the summit, and Vergil disappears in the confusion.
Dante battles his way back up the tower, fighting Mary for the right to pursue Arkham. He is victorious, and Mary lends him her most powerful weapon. Reaching the summit, Dante crosses to the demonic world and catches Arkham, who has by now assumed Sparda's demonic form. Overwhelmed by power, Arkham transforms into a blob-like creature and attacks Dante. During their fight, Vergil reappears, and the brothers work together to expel Arkham from the demonic world. Weakened, Arkham lands on the tower where Mary finds him. she renounces her name and calls herself Lady before killing him. In the demonic world, Dante and Vergil fight for ownership of the Force Edge and the amulet halves. After Vergil's defeat, he remains as the portal closes, vanishing into the darkness with his half of the amulet.[20]
Dante meets Mary outside the tower. They become friends and begin a partnership as demon-slayers; Dante ends up naming his shop 'Devil May Cry'.[21][22] A scene after the credits shows Vergil in the demonic world, weak but determined, as he charges into battle against his father's old foe Mundus.[23]
Development[edit]
After the mixed reception of Devil May Cry 2, Capcom developed Devil May Cry 3 in a similar manner to the series' more critically acclaimed first game, Devil May Cry; its gameplay elements, such as environment size and battle engine, were reexamined. Other aspects of Devil May Cry 2, such as the toning-down of Dante's cockiness and the game's lack of difficulty, were brought back in line with Devil May Cry.[24]
Dmc 3 Special Edition Walkthrough
In the original Devil May Cry Vergil was said to have been killed by demons early and had his soul under the control of Mundus, thus Bingo Morihashi wanted to create an alternate universe in which Vergil was alive. However, Hideki Kamiya gave Morihashi the freedom to retcon Vergil's backstory and make him a living teenager for the events of Devil May Cry 3.[25] One of the key themes of Devil May Cry 3 is familial conflict, with Dante also being in conflict with his brother Vergil. Itsuno said he did not like the idea of Lady killing Arkham, as he believed a child should never kill their parent. Morihashi wanted this scene in the final product, along with Dante defeating Vergil, as themes of the game. To balance this, Morihashi wrote a scene leading up to Arkham's death, where Lady said that Arkham was her responsibility.[26]
According to a pre-release interview with the game's producer, Tsuyoshi Tanaka, the focus of the game's design was a battle system which allowed a player to control weapons in new, 'stylish' ways. This coincided with the design of a new type of in-game camera which kept the character in focus, avoiding disorientation in crowded battle scenes. Devil May Cry 2's difficulty was reduced for greater acceptance in the Japanese market, but this move cost the game support elsewhere. To remedy this, the Japanese release of Devil May Cry 3 had a lower degree of difficulty than the North American and European releases and Dante was a younger, more arrogant character than he was in the previous games.[27]Reuben Langdon provided the character's voice and motion capture. Although he was directed in Dante's portrayal, Langdon (confused by staff suggestions) played his own version of the character.[28]
Capcom promoted Devil May Cry 3's release with a multimillion-dollar television campaign and extensive advertising in video-game magazines; both emphasized the game's plot and number of fighting styles.[24] The company produced a second, 'special' edition, released in North America on January 24, 2006. A Microsoft Windows version, with minor graphics changes, was developed by SourceNext; it was released by Ubisoft on June 28, 2006 in Europe and October 16, 2006 in North America. The Devil Trigger versions of Dante and Vergil were designed by Atlus' Kazuma Kaneko, who previously collaborated on Zone of the Enders: The 2nd Runner, Shin Megami Tensei: Nocturne and Persona.[29][30]
Release[edit]
Devil May Cry 3: Dante's Awakening was first released in Japan on February 17, 2005 for the PlayStation 2.[31] It was followed by releases in North America and elsewhere in the world in 2005. It was a commercial success, and sold 1.3 million copies.[32][33]
After Devil May Cry 3's release Capcom introduced merchandise based on the game, including a manga (written by Suguro Chayamachi and published by Tokyopop in North America) and a Dante action figure manufactured by Revoltech. A 2006 sourcebook, Devil May Cry 3 Material Archive - Note of Naught, featured previously unreleased production and CG artwork, storyboards and a UMD video disc for the PSP with trailers and videos (region 2 only).[34] A three-disc Devil May Cry 3soundtrack was released on March 31, 2005 (shortly after the game's release), produced by Tetsuya Shibata and Kento Hasegawa[35][failed verification] with lyrics and vocals by Shawn McPherson.[36]
Special edition[edit]
At the 2005 Tokyo Game Show, Capcom announced a special edition of Devil May Cry 3 with gameplay changes and additional content.[37] The special edition was released on January 24, 2006 as part of the PlayStation 2 greatest-hits collection, and it was later confirmed that the PlayStation 2 version of the game would be released in Europe.[38]Devil May Cry 3 Special Edition went on to sell 1 million units.[32]
Most notable additions to the game are, Dante's twin brother Vergil, who is now playable. Other changes included an additional survival mode, 'Bloody Palace', with 9,999 levels; a Jester fight early in the game, with optional fights later; a 'Turbo Mode', increasing game speed by 20 percent; an easier GOLD mode 'continue' feature, allowing a player to revive a character or restart a lost fight, and rebalanced difficulty levels. Vergil's gameplay differed from Dante's; although Dante was weaker than Vergil in terms of skills and combos, he was easier to control. Because of the game's space limitations, not all of Vergil's moves were included in the special edition.[39]
Vergil has one style, 'Dark Slayer' (similar to Dante's 'Trickster' style), with evasive maneuvers which can be leveled-up twice like Dante's four styles. He has three weapons: a katana known as Yamato, Beowulf gauntlets and greaves and the Force Edge broadsword. Vergil has two ranges of attack: 'Summoned Swords' (creating magical swords for a variety of effects)[40] and 'Judgment Cut' (creating spheres of force).[41] The new boss is Jester, a character encountered several times in first-edition cutscenes but not fought. In Devil May Cry 3: Special Edition, he is a boss who may be fought three times.
PC[edit]
On February 1, 2006, Ubisoft announced that they would be releasing a Microsoft Windows version of the game developed by SourceNext.[42] The European PC version was the first one released (before the special-edition PlayStation 2 version in that region), on June 28, 2006. The Japanese version was released two days later, and the North American version on October 16. The PC version of Devil May Cry 3:SE is host to many technical and control issues not present in the PS2 version and is not considered a quality port.
Devil May Cry HD[edit]
Devil May Cry 3: Special Edition was re-released in the Devil May Cry HD Collection for the PlayStation 3 and Xbox 360 (with Devil May Cry and Devil May Cry 2) on April 3, 2012.[43]
Reception[edit]
Reception | ||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
The review aggregator website Metacritic gave the Special Edition on PlayStation 2 an 87 out of 100.[44] It was included on Game Informer's list of the top 50 games of 2005, and the special edition received a 'Game of the Month' award.[48] In 2010 IGN ranked it 18th on its list of the top 100 PlayStation 2 games,[52] and a GamePro retrospective that year rated it the 28th-best game for the PS2.[53]
Reviews typically praised the game for avoiding its predecessor's mistakes and for customization options, gameplay, combat engine and the musical score despite the contradicting plot lines and character arcs. The style-based combat engine was considered to produce fighting sequences superior to games such as Ninja Gaiden and Prince of Persia: The Two Thrones,[54] and the camera and controls were praised.[5][49][55][56][57]Devil May Cry 3 was included in the 2010 book, 1001 Video Games You Must Play Before You Die.[58]
Dmc 3 Special Edition Gold Or Yellow
The North American high level of difficulty in the non-special edition was criticized in otherwise-positive reviews. Critics disagreed with Capcom's decision to make the Japanese version's 'hard' mode the North American 'normal' mode,[47][51] and The European version of Devil May Cry 3 had the same normal mode as the Japanese version, but maintained the yellow orb continue system of the North American version. [59]
The PC version was considered vastly inferior to the PlayStation 2 version due to the poor porting process. Issues included its game engine (thought rough and underpowered), its controls and the inability to save the game and exit, a feature of most PC games.[60] Jeremy Dunham of IGN gave the PC version a score of 5.8 out of 10 (compared to the PS2 version's 9.6),[51] citing its 'awful performance' and 'craptacular controls'.[61]
The special-edition PlayStation 2 release ranked ninth on GameSpy's 2006 'Game of the Year' list; it was commended for recalibrating its difficulty, a survival mode known as 'Bloody Palace' and making Vergil a playable character.[55] Play as Vergil was cited for the character's difference from Dante, although the reuse of Dante's bosses and the lack of cutscenes was criticized.[62][63]
Notes[edit]
- ^Japanese: デビル メイ クライ3Hepburn: Debiru Mei Kurai Surī?
- ^Japanese: デビル メイ クライ3 スペシャルエディションHepburn: Debiru Mei Kurai Surī Supesharu Edishon?
References[edit]
Dmc 3 Mission 16
- ^'Devil May Cry 3: Special Edition'. CentreSoft. Archived from the original on May 7, 2013. Retrieved May 28, 2012.
- ^Capcom (December 7, 2017). 'Devil May Cry HD Collection coming to PC, PS4 and Xbox One on March 13, 2018'. Archived from the original on December 8, 2017. Retrieved December 7, 2017.
- ^ abLopez, Miguel (February 1, 2005). 'Devil May Cry 3: Dante's Awakening'. GameSpy. Archived from the original on August 26, 2014. Retrieved November 15, 2012.
- ^ abcLopez, Miguel. 'Devil May Cry 3: Dante's Awakening Review'. GameSpy. Archived from the original on October 30, 2012. Retrieved July 20, 2008.
- ^ abcKasavin, Greg. 'Devil May Cry 3: Dante's Awakening for PlayStation 2 Review'. GameSpot. Archived from the original on December 6, 2008. Retrieved July 20, 2008.
- ^ abcDevil May Cry 3 Instruction Booklet. Capcom. 2005.
- ^'List of styles in Devil May Cry 3'. devilmaycry.org. Archived from the original on July 20, 2008. Retrieved July 20, 2008.
- ^Dante: Damn it! you guys totally wrecked my shop and I haven't even named it yet! (Devil May Cry 3) Capcom, 2005
- ^Arkham: Is your name Dante? Son of Sparda? Dante: Where did you hear that? Arkham: From your brother. He sent this invitation to you. Please, accept it.. Dante: Invitation huh? (Devil May Cry 3) Capcom, 2005
- ^Arkham: Well? Doesn't it excite you? The Temen-ni-gru has revived. The Great One who once ruled this earth as the medium between the Human world, and the Demon world. Isn't it a magnificent view? The greatest minds of their time, those who revered Evil, constructed this glorious edifice. Now after two millenniums of confinement it can at last fulfill the purpose for which it was intended - Vergil: That's... none of my concern. Did he have it? (Devil May Cry 3) Capcom, 2005
- ^Dante: It's been nearly a year since we last met. Where does the time go? No doubt you've got some fun planned for me. Right, Vergil? (Devil May Cry) Capcom, 2005
- ^Cerberus: You are not a human, are you? Dante: Who knows? I'm not even sure myself. Cerberus: Regardless, you have proved your strength. I acknowledge your ability. Take my soul and go forth. You have my blessing. Dante: Too easy! (Devil May Cry 3) Capcom, 2005
- ^Vergil: Why didn't you kill her? Perhaps, because she is your daughter? Did some pesky fatherly love get in your way? Arkham: That is none of your - Vergil: To further your study of the black arts, you sacrificed your loving wife, to become a devil as well. Knowing this I thought you'd be more useful to me, but I was wrong. No wonder your attainment of power is incomplete. (Devil May Cry 3) Capcom, 2005
- ^Mary: Shut up! He was obsessed with becoming a devil, so much he killed his own wife. For that, he butchered innocent people too. He's the vilest kind of creature. To top it off, that filthy scum... is my father. Dante: Well, we have something in common. I have a dysfunctional family too.Mary: And what would you know about family? You're a demon! This is my father. My family! This was all supposed to end by my hand! (Devil May Cry 3) Capcom, 2005
- ^Vergil: Why isn't this working?! is there something missing? Must more blood be shed? Dante : You seem to be in a bad mood. Vergil: Dante. Dante: So my mother's amulet is the key that unlocks the door to the Demon World. Good Plan, Pop. Vergil: Just the opposite actually... Originally it was the key to the Demon World but was given to humans as a gift. Dante: It doesn't matter to me one way or the other. More importantly, I've come all this way. I'm sure you have time for one more game, right? Vergil: Why not? After all, we share the same blood. I'll just use more of yours to undo daddy's little spell. Dante: So you want a piece of me. literally. Okay, bro. come and get it, if you can! (Devil May Cry 3) Capcom, 2005
- ^Jester: That could be a problem. Just hear me out. You got nothing to lose, right? My name is Jester, and I know a thing or two about this place. That thing there, is a power generator for this entire sector. In order to open the door, you need to apply a little something to it first. Do you know what that is, kid? Or is that too difficult for you? Ahahahahahaha - (Devil May Cry 3) Capcom, 2005
- ^Vergil: Why do you refuse to gain power? The power of our father Sparda? Dante: Father? I don't have a father. I just don't like you, that's all. Vergil: Foolishness, Dante, foolishness. Might controls everything. And without strength, you can't protect anything. Let alone yourself. (Devil May Cry 3) Capcom, 2005
- ^Jester: It was quite a ride, you know! If any of you had died before getting here, our little plan would have gone to waste! Therefore, my job was to get you to battle each other in order to weaken you. But at the same time, I needed to guide you here and make sure you were kept alive. I even went so far as dressing like a complete idiot! (Devil May Cry 3) Capcom, 2005
- ^Arkham: He plucks the threads that make us dance, finger and toe! We surrender in joy to the lowest of the foul and rank; we submerge through darkness, rancid filth. Hour by hour, we move downward, ever closer to Hell, in a slow, steady gait. Now, let the world resonate! Sloth! Gluttony! Greed! Envy! Lust! Wrath! And pride! A bell of chaos that tolls human desires! After two thousand long years, the once sealed gate to the demonic world will open! Destruction! Carnage and Despair! Let your instincts drive you! Entrap this world in fear! As its very name Temen-ni-gru strikes terror into the heart of mankind. Then I will become the ultimate ruler of this wasteland engulfed with pandemonium. The demonic power that Sparda once imprisoned... will be mine! (Devil May Cry 3) Capcom, 2005
- ^Vergil: No one can have this Dante. It's mine. It belongs to a son of Sparda. Leave me and go, if you don't want to be trapped in the demon world. I'm staying. This place was our father's home. (Devil May Cry 3) Capcom, 2005
- ^Mary: Are you crying? Dante: It's only the rain. Mary: The rain already stopped. Dante: Devils never cry. Mary: I see. Maybe somewhere out there even a devil may cry when he loses a loved one. Don't you think? Dante: Maybe. (Devil May Cry 3) Capcom, 2005
- ^Mary: Oh, speaking of a kind devil, he finally decided on a name for his shop. It took him quite a while to pick one. Want to know the name? Devil May Cry. (Devil May Cry 3) Capcom, 2005
- ^Vergil: It would be fun to fight with the Prince of Darkness. If my father did it, then I should be able to do it too! (Devil May Cry 3) Capcom, 2005
- ^ abBrightman, James (April 6, 2005). 'Devil May Cry 3 Poised for Success'. GameDaily. Archived from the original on September 29, 2007. Retrieved April 12, 2007.
- ^Devil May Cry: 3142 Graphic Arts. Capcom, Udon Entertainment. 2015. p. 211. ISBN978-1927925485.
- ^Devil May Cry: 3142 Graphic Arts. Capcom, Udon Entertainment. 2015. p. 211. ISBN978-1927925485.
- ^'Interview with Tsuyoshi Tanaka'. GameSpot. Archived from the original on September 30, 2007. Retrieved April 18, 2007.
- ^Willoughby, Shane (August 27, 2011). 'Dante Speaks! An Interview With Reuben Langdon'. The Gaming Liberty. Archived from the original on January 18, 2014. Retrieved May 20, 2013.
- ^'Devil May Cry 3 PS2 Preview, Devil May Cry 3 PlayStation 2 Preview'. 1Up. Archived from the original on November 6, 2004. Retrieved July 20, 2008.
- ^'Atlus designer Kazuma Kaneko working on Devil May Cry 3 - News at GameSpot'. GameSpot. Archived from the original on September 29, 2007. Retrieved July 20, 2008.
- ^ ab'デビル メイ クライ 3 [PS2]'. Famitsu. Retrieved August 6, 2018.
- ^ ab'CAPCOM | Platinum Titles'. CAPCOM IR. Archived from the original on January 2, 2017. Retrieved August 6, 2018.
- ^'Japanese Sales Charts, Week Ending March 6th'. Gamasutra. March 11, 2005. Archived from the original on October 9, 2012. Retrieved July 20, 2008.
- ^'Devil May Cry 3: Note of Naught artbook'. Devil's Chapel. Crystal. Archived from the original on May 28, 2008. Retrieved July 20, 2008.
- ^'Listing for DMC3 OST'. Amazon. Retrieved July 20, 2008.
- ^McPherson, Shawn. 'Shawn McPherson's Web site'. Shootie HG. Archived from the original on June 3, 2007. Retrieved July 20, 2008.
- ^'TGS 2005: Devil May Cry 3: Special Edition Confirmed'. GameSpot. September 14, 2005. Archived from the original on January 11, 2009. Retrieved July 20, 2008.
- ^'Release dates and production teams of Devil May Cry 3'. IGN. Archived from the original on September 6, 2008. Retrieved July 20, 2008.
- ^Mielke, James. 'Postmortem on DMC3:SE'. 1UP.com. Archived from the original on June 24, 2013. Retrieved June 23, 2013.
- ^'Devil May Cry 3: Special Edition Review'. Gameslave. Archived from the original on July 5, 2008. Retrieved July 20, 2008.
- ^'DMC3: SE - PlayStation 2 Preview at IGN'. IGN. Archived from the original on April 5, 2008. Retrieved April 1, 2010.
- ^'Ubisoft To Publish Capcom Titles On PC'. Gamasutra. February 1, 2006. Archived from the original on June 24, 2008. Retrieved July 20, 2008.
- ^Goldfarb, Andrew (December 20, 2011). 'Devil May Cry HD Collection Release Date Announced'. IGN. Archived from the original on October 9, 2013. Retrieved July 13, 2013.
- ^ ab'Devil May Cry 3: Special Edition for PlayStation 2 Reviews'. Metacritic. CBS Interactive. Archived from the original on August 25, 2010. Retrieved July 20, 2008.
- ^'Devil May Cry 3: Special Edition for PC Reviews'. Metacritic. CBS Interactive. Archived from the original on December 29, 2012. Retrieved July 20, 2008.
- ^'DMC3: SE Review for PS2 from'. 1UP.com. January 24, 2006. Archived from the original on November 7, 2012. Retrieved July 2, 2012.
- ^ abReed, Kristan (April 29, 2005). 'Devil May Cry review'. Eurogamer. Archived from the original on September 30, 2007. Retrieved July 20, 2008.
- ^ abGame Informer (Issue #153) - January. 2006. p. 84.
- ^ abClockwork Crow (March 1, 2005). 'Devil May Cry 3 review'. GamePro. Archived from the original on August 6, 2008. Retrieved July 20, 2008.
- ^'GT DMC3: Dante's Awakening Video Review'. GameTrailers.com. May 6, 2005. Archived from the original on April 5, 2013. Retrieved February 1, 2008.
- ^ abcDunham, Jeremy (February 25, 2005). 'Devil May Cry 3: Dante's Awakening review'. IGN. Archived from the original on July 23, 2008. Retrieved July 20, 2008.
- ^'Top 100 PlayStation 2 Games'. IGN. Archived from the original on January 3, 2015. Retrieved November 16, 2012.
- ^The 36 Best PS2 Games, page 2, Feature Story from GamePro
- ^Games TM (Issue #30) - March. 2005. pp. 120–123.
- ^ ab'GameSpy's Game of the Year 2006'. GameSpy. Archived from the original on September 7, 2008. Retrieved July 20, 2008.
- ^Jones, Scott (May 25, 2005). 'Devil May Cry 3 review'. Gamecritics.com. Archived from the original on July 9, 2008. Retrieved July 20, 2008.
- ^'Devil May Cry 3 review'. G4. Archived from the original on April 27, 2006. Retrieved July 20, 2008.
- ^Mott, Tony (2010). 1001 Video Games You Must Play Before You Die. London: Quintessence Editions Ltd. p. 187. ISBN978-1-74173-076-0.
- ^'Archived copy'. Archived from the original on August 18, 2018. Retrieved July 8, 2018.CS1 maint: Archived copy as title (link)
- ^Kasavin, Greg (October 21, 2006). 'Devil May Cry 3: Special Edition for Personal computer review'. GameSpot. Archived from the original on December 19, 2008. Retrieved July 20, 2008.
- ^Dunham, Jeremy (October 22, 2006). 'Devil May Cry 3 for PC review'. IGN. Archived from the original on July 6, 2008. Retrieved July 20, 2008.
- ^'Devil May Cry 3: Dante's Awakening - Special Edition Review'. GameSpot. January 24, 2006. Retrieved April 25, 2013.
- ^Dunhan, Jeremy (November 22, 2006). 'Devil May Cry 3: Dante's Awakening Special Edition Review'. IGN. Archived from the original on March 10, 2013. Retrieved April 25, 2013.
Dmc 3 Special Edition Cheats
External links[edit]
Dmc 3 Special Edition Mission 5 Hour Download
Wikiquote has quotations related to: Devil May Cry 3: Dante's Awakening |
Dmc 3 Mission 20
- Official website at Capcom Japan(in Japanese)